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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.

  3. Structural dynamics - Wikipedia

    en.wikipedia.org/wiki/Structural_dynamics

    where ¨ is the acceleration (the double derivative of the displacement) and x is the displacement. If the loading F(t) is a Heaviside step function (the sudden application of a constant load), the solution to the equation of motion is: = [⁡ ()]

  4. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    The jump in acceleration equals the force on the mass divided by the mass. That is, each time the mass passes through a minimum or maximum displacement, the mass experiences a discontinuous acceleration, and the jerk contains a Dirac delta until the mass stops.

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Given initial velocity u, one can calculate how high the ball will travel before it begins to fall. The acceleration is local acceleration of gravity g. While these quantities appear to be scalars, the direction of displacement, speed and acceleration is important. They could in fact be considered as unidirectional vectors.

  6. Generalized coordinates - Wikipedia

    en.wikipedia.org/wiki/Generalized_coordinates

    When formulated in terms of generalized coordinates, this is equivalent to the requirement that the generalized forces for any virtual displacement are zero, that is F i = 0. Let the forces on the system be F j ( j = 1, 2, …, m ) be applied to points with Cartesian coordinates r j ( j = 1, 2, …, m ) , then the virtual work generated by a ...

  7. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    The formula for the acceleration A P can now be obtained as: = ˙ + + (), or = / + / +, where α is the angular acceleration vector obtained from the derivative of the angular velocity vector; / =, is the relative position vector (the position of P relative to the origin O of the moving frame M); and = ¨ is the acceleration of the origin of ...

  8. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Consequently, the acceleration is the second derivative of position, [7] often written . Position, when thought of as a displacement from an origin point, is a vector: a quantity with both magnitude and direction. [9]: 1 Velocity and acceleration are vector quantities as well. The mathematical tools of vector algebra provide the means to ...

  9. Tidal tensor - Wikipedia

    en.wikipedia.org/wiki/Tidal_tensor

    The tidal tensor represents the relative acceleration due to gravity of two test masses separated by an infinitesimal distance. The component Φ a b {\displaystyle \Phi _{{a}{b}}} represents the relative acceleration in the a ^ {\displaystyle {\hat {a}}} direction produced by a displacement in the b ^ {\displaystyle {\hat {b}}} direction.