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  2. Riemann sum - Wikipedia

    en.wikipedia.org/wiki/Riemann_sum

    Taking an example, the area under the curve y = x 2 over [0, 2] can be procedurally computed using Riemann's method. The interval [0, 2] is firstly divided into n subintervals, each of which is given a width of 2 n {\displaystyle {\tfrac {2}{n}}} ; these are the widths of the Riemann rectangles (hereafter "boxes").

  3. Heun's method - Wikipedia

    en.wikipedia.org/wiki/Heun's_method

    Taking a concave-up example, the left tangent prediction line underestimates the slope of the curve for the entire width of the interval from the current point to the next predicted point. If the tangent line at the right end point is considered (which can be estimated using Euler's Method), it has the opposite problem. [3]

  4. Midpoint method - Wikipedia

    en.wikipedia.org/wiki/Midpoint_method

    Illustration of numerical integration for the equation ′ =, = Blue: the Euler method, green: the midpoint method, red: the exact solution, =. The step size is = The same illustration for =

  5. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    (0,0) is at the top left corner of the grid, (1,1) is at the top left end of the line and (11, 5) is at the bottom right end of the line. The following conventions will be applied: the top-left is (0,0) such that pixel coordinates increase in the right and down directions (e.g. that the pixel at (7,4) is directly above the pixel at (7,5)), and

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    For example, for Newton's method as applied to a function f to oscillate between 0 and 1, it is only necessary that the tangent line to f at 0 intersects the x-axis at 1 and that the tangent line to f at 1 intersects the x-axis at 0. [19] This is the case, for example, if f(x) = x 3 − 2x + 2.

  7. Handshaking lemma - Wikipedia

    en.wikipedia.org/wiki/Handshaking_lemma

    In any graph, the degree ⁡ of a vertex is defined as the number of edges that have as an endpoint. For graphs that are allowed to contain loops connecting a vertex to itself, a loop should be counted as contributing two units to the degree of its endpoint for the purposes of the handshaking lemma. [2]

  8. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    Given the two red points, the blue line is the linear interpolant between the points, and the value y at x may be found by linear interpolation.. In mathematics, linear interpolation is a method of curve fitting using linear polynomials to construct new data points within the range of a discrete set of known data points.

  9. Regula falsi - Wikipedia

    en.wikipedia.org/wiki/Regula_falsi

    Hence, the right endpoint approaches 0 at a linear rate (the number of accurate digits grows linearly, with a rate of convergence of 2/3). [citation needed] For discontinuous functions, this method can only be expected to find a point where the function changes sign (for example at x = 0 for 1/x or the sign function).