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  2. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  3. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  4. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .

  5. Intersection - Wikipedia

    en.wikipedia.org/wiki/Intersection

    In general the determination of an intersection leads to non-linear equations, which can be solved numerically, for example using Newton iteration. Intersection problems between a line and a conic section (circle, ellipse, parabola, etc.) or a quadric (sphere, cylinder, hyperboloid, etc.) lead to quadratic equations that can be easily solved.

  6. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    This is the intersection between the reference plane and the axis. The axis is variously called the cylindrical or longitudinal axis, to differentiate it from the polar axis , which is the ray that lies in the reference plane, starting at the origin and pointing in the reference direction.

  7. Incidence (geometry) - Wikipedia

    en.wikipedia.org/wiki/Incidence_(geometry)

    Let l 1 = [a 1, b 1, c 1] and l 2 = [a 2, b 2, c 2] be a pair of distinct lines. Then the intersection of lines l 1 and l 2 is point a P = (x 0, y 0, z 0) that is the simultaneous solution (up to a scalar factor) of the system of linear equations: a 1 x + b 1 y + c 1 z = 0 and a 2 x + b 2 y + c 2 z = 0. The solution of this system gives: x 0 ...

  8. Glossary of mathematical symbols - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_mathematical...

    A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various types, many symbols are needed for ...

  9. File:Problem1 Line Intersecting Cylinder.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Problem1_Line...

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