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  2. Auto clicker - Wikipedia

    en.wikipedia.org/wiki/Auto_clicker

    An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking.

  3. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    First Logitech mouse to feature a free-spinning alloy scroll wheel. ... only change from the original G502 aside from the removal of cyan highlights from the body of ...

  4. Macro key - Wikipedia

    en.wikipedia.org/wiki/Macro_key

    Macro key on an old keyboard. A macro key is a keyboard key that can be configured to perform custom, user-defined behavior. Many keyboards do not have a macro key, but some have one or more. Some consider a macro key to enhance productivity by allowing them to do operations via a single key press that otherwise requires slower or multiple UI ...

  5. Macro recorder - Wikipedia

    en.wikipedia.org/wiki/Macro_recorder

    This can cause problems when trying to play back a macro if the user's desktop environment has changed. For example, if the user has changed their desktop resolution, moved icons, or moved the task bar, the mouse macro may not perform the way the user intended. That's one of the reasons for preferring keyboard macros over the mouse-oriented ones.

  6. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Luau developed by Roblox Corporation, a derivative of Lua 5.1 with gradual typing, additional features and a focus on performance. [41] Ravi, a JIT-enabled Lua 5.3 language with optional static typing. JIT is guided by type information. [42] Shine, a fork of LuaJIT with many extensions, including a module system and a macro system. [43]

  7. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The computer keyboard is modelled after the typewriter keyboard and was designed for the input of written text. A mouse is a handheld pointing device used in addition to the keyboard. For games, the keyboard typically controls movement of the character while the mouse is used to control the game camera or used for aiming.

  8. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  9. Function key - Wikipedia

    en.wikipedia.org/wiki/Function_key

    As a result, default mappings are sometimes wrong (i.e., not matching the labels shown on the keyboard) when using a recent USB Apple keyboard on an older version of Mac OS X, which doesn't know about the new function key mapping of this keyboard (e.g., because Mission control and Launchpad didn't exist at that time, the corresponding labels ...

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