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  2. BCV: Battle Construction Vehicles - Wikipedia

    en.wikipedia.org/wiki/BCV:_Battle_Construction...

    BCV: Battle Construction Vehicles, known in Japan as Kensetsu Juuki Kenka Batoru: Buchigire Kongou!! (建設重機喧嘩バトル ぶちギレ金剛!!), is a non-traditional fighting video game for the PlayStation 2 game console, where the player must battle in various construction vehicles. The game was only released in Europe and Japan.

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  4. Construction and management simulation - Wikipedia

    en.wikipedia.org/wiki/Construction_and...

    Construction mechanisms in CMSs tend to be one of two types: plan-and-build where the construction is completed gradually, or purchase and place where the construction appears immediately. [6] Random disasters can also create new construction challenges, [1] and some games impose constraints on how things must be constructed. [6]

  5. Category : Construction and management simulation games

    en.wikipedia.org/wiki/Category:Construction_and...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Expanded version of The Sumer Game. Published later as part of BASIC Computer Games. 1978: Santa Paravia en Fiumaccio: George Blank: Historical: MAIN, 9+ other platforms: 1981: Kingdom [2] David Allen [3] Historical: BBC: A conversion of the game "Hamurabi", it was included as part of welcome package to BBC Microcomputers. [citation needed ...

  7. Official Hamster Republic Role Playing Game Construction ...

    en.wikipedia.org/wiki/Official_Hamster_Republic...

    The Official Hamster Republic Role Playing Game Construction Engine (abbreviated as OHRRPGCE and OHR) is a free and open-source, "all-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games (RPGs). It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998.