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  2. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    Each optical element (surface, interface, mirror, or beam travel) is described by a 2 × 2 ray transfer matrix which operates on a vector describing an incoming light ray to calculate the outgoing ray. Multiplication of the successive matrices thus yields a concise ray transfer matrix describing the entire optical system.

  3. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    Real images can be produced by concave mirrors and converging lenses, only if the object is placed further away from the mirror/lens than the focal point, and this real image is inverted. As the object approaches the focal point the image approaches infinity, and when the object passes the focal point the image becomes virtual and is not ...

  4. Ronchi test - Wikipedia

    en.wikipedia.org/wiki/Ronchi_test

    The Ronchi grating is a short distance (less than 2 cm) closer to the mirror. [citation needed] The observer sees the mirror covered in a pattern of stripes that reveal the shape of the mirror. The pattern is compared to a mathematically generated diagram (usually done on a computer today) of what it should look like for a given figure.

  5. List of optics equations - Wikipedia

    en.wikipedia.org/wiki/List_of_optics_equations

    Image distance in a spherical mirror + = () Subscripts 1 and 2 refer to initial and final optical media respectively. These ratios are sometimes also used, following simply from other definitions of refractive index, wave phase velocity, and the luminal speed equation:

  6. Vergence (optics) - Wikipedia

    en.wikipedia.org/wiki/Vergence_(optics)

    Light does not actually consist of imaginary rays and light sources are not single-point sources, thus vergence is typically limited to simple ray modeling of optical systems. In a real system, the vergence is a product of the diameter of a light source, its distance from the optics, and the curvature of the optical surfaces.

  7. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances. The simplifying assumptions of geometrical optics include that light rays:

  8. Curved mirror - Wikipedia

    en.wikipedia.org/wiki/Curved_mirror

    A concave mirror, or converging mirror, has a reflecting surface that is recessed inward (away from the incident light). Concave mirrors reflect light inward to one focal point. They are used to focus light. Unlike convex mirrors, concave mirrors show different image types depending on the distance between the object and the mirror.

  9. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    The image in a plane mirror is not magnified (that is, the image is the same size as the object) and appears to be as far behind the mirror as the object is in front of the mirror. A diverging lens (one that is thicker at the edges than the middle) or a concave mirror forms a virtual image. Such an image is reduced in size when compared to the ...