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It expands on the story of the original game, and continues the story of the villainous Father, introduced in the previous game. It introduces many new situations to the original King's Quest III. The game shares its title with the original version of the game. The term King's Quest III Redux appears in the files and the interface.
King's Quest III was the first game in which Sierra used a manual-based copy protection scheme (although technically not intended to be copy protection). Nearly all AGI games (including King's Quest III) have a disk-based copy protection, requiring the original game disk to be present in order to play the game. This was not entirely effective ...
King's Quest: Mask of Eternity Prima's Official Strategy Guide- Written by Rick Barba. Basic strategy guide offering little in the way of extras. The King's Quest Companion – Written by Peter Spear and published in four editions. The book contains novelizations of games, as well as articles that further explained the history of Daventry, its ...
King's Quest III: To Heir is Human (aka King's Quest III Remake/King's Quest III Gold Edition) is a VGA-style fangame remake/reimagining/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human by Infamous Adventures. [1] It was released on June 19, 2006.
The King's Quest Companion is a book by Peter Spear that serves as both hint book/walkthrough and contained complete novelization of each of the games in the King's Quest series by the original Sierra On-Line company. [1] The first three editions were published by Silicon Valley Books, and fourth edition by Osborne/McGraw-Hill.
AGDI's first release was a critically acclaimed point-and-click remake of King's Quest I: Quest for the Crown, released for download free of charge on August 8, 2001. [1] This remake is known as King's Quest I VGA. In the month of its initial release, sales of Sierra's official King's Quest VIII: The Mask of Eternity skyrocketed. [6]
King's Quest I: Quest for the Crown is a 1990 remake of King's Quest. This release is the "Enhanced" version of King's Quest . It uses the Sierra's Creative Interpreter (SCI) engine, the same engine used in games such as King's Quest IV ; while it still uses 16-color graphics, it features twice the resolution, and music card support instead of ...
In contrast to the group's remake of King's Quest I, a content-wise identical presentation upgrade, King's Quest II VGA redesigns the original game to adding a rewritten plot expanding on the 1985 version, a number of puzzles, new characters and locations including a town, and references to future King's Quest games.