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  2. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    This gives "2343" as the "random" number. Repeating this procedure gives "4896" as the next result, and so on. Von Neumann used 10 digit numbers, but the process was the same. A problem with the "middle square" method is that all sequences eventually repeat themselves, some very quickly, such as "0000".

  3. Simple random sample - Wikipedia

    en.wikipedia.org/wiki/Simple_random_sample

    The drawback of this method is that it requires random access in the set. The selection-rejection algorithm developed by Fan et al. in 1962 [9] requires a single pass over data; however, it is a sequential algorithm and requires knowledge of total count of items , which is not available in streaming scenarios.

  4. Random number table - Wikipedia

    en.wikipedia.org/wiki/Random_number_table

    Nowadays, tables of random numbers have been replaced by computational random number generators. If carefully prepared, the filtering and testing processes remove any noticeable bias or asymmetry from the hardware-generated original numbers so that such tables provide the most "reliable" random numbers available to the casual user.

  5. Randomness - Wikipedia

    en.wikipedia.org/wiki/Randomness

    Random selection, when narrowly associated with a simple random sample, is a method of selecting items (often called units) from a population where the probability of choosing a specific item is the proportion of those items in the population. For example, with a bowl containing just 10 red marbles and 90 blue marbles, a random selection ...

  6. Randomness test - Wikipedia

    en.wikipedia.org/wiki/Randomness_test

    A randomness test (or test for randomness), in data evaluation, is a test used to analyze the distribution of a set of data to see whether it can be described as random (patternless). In stochastic modeling , as in some computer simulations , the hoped-for randomness of potential input data can be verified, by a formal test for randomness, to ...

  7. Random seed - Wikipedia

    en.wikipedia.org/wiki/Random_seed

    A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator. A pseudorandom number generator's number sequence is completely determined by the seed: thus, if a pseudorandom number generator is later reinitialized with the same seed, it will produce the same sequence of numbers.

  8. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Nevertheless, the simplicity of this approach makes it attractive, especially when a highly-optimized sorting routine is provided as part of a runtime library, but a selection algorithm is not. For inputs of moderate size, sorting can be faster than non-random selection algorithms, because of the smaller constant factors in its running time. [4]

  9. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...