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  2. Reservoir sampling - Wikipedia

    en.wikipedia.org/wiki/Reservoir_sampling

    Reservoir sampling is a family of randomized algorithms for choosing a simple random sample, without replacement, of k items from a population of unknown size n in a single pass over the items. The size of the population n is not known to the algorithm and is typically too large for all n items to fit into main memory. The population is ...

  3. Simple random sample - Wikipedia

    en.wikipedia.org/wiki/Simple_random_sample

    The drawback of this method is that it requires random access in the set. The selection-rejection algorithm developed by Fan et al. in 1962 [9] requires a single pass over data; however, it is a sequential algorithm and requires knowledge of total count of items , which is not available in streaming scenarios.

  4. Randomness test - Wikipedia

    en.wikipedia.org/wiki/Randomness_test

    In some cases, data reveals an obvious non-random pattern, as with so-called "runs in the data" (such as expecting random 0–9 but finding "4 3 2 1 0 4 3 2 1..." and rarely going above 4). If a selected set of data fails the tests, then parameters can be changed or other randomized data can be used which does pass the tests for randomness.

  5. Random number table - Wikipedia

    en.wikipedia.org/wiki/Random_number_table

    Nowadays, tables of random numbers have been replaced by computational random number generators. If carefully prepared, the filtering and testing processes remove any noticeable bias or asymmetry from the hardware-generated original numbers so that such tables provide the most "reliable" random numbers available to the casual user.

  6. Jackknife resampling - Wikipedia

    en.wikipedia.org/wiki/Jackknife_resampling

    Schematic of Jackknife Resampling. In statistics, the jackknife (jackknife cross-validation) is a cross-validation technique and, therefore, a form of resampling.It is especially useful for bias and variance estimation.

  7. Randomness - Wikipedia

    en.wikipedia.org/wiki/Randomness

    Random selection, when narrowly associated with a simple random sample, is a method of selecting items (often called units) from a population where the probability of choosing a specific item is the proportion of those items in the population. For example, with a bowl containing just 10 red marbles and 90 blue marbles, a random selection ...

  8. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    This gives "2343" as the "random" number. Repeating this procedure gives "4896" as the next result, and so on. Von Neumann used 10 digit numbers, but the process was the same. A problem with the "middle square" method is that all sequences eventually repeat themselves, some very quickly, such as "0000".

  9. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Nevertheless, the simplicity of this approach makes it attractive, especially when a highly-optimized sorting routine is provided as part of a runtime library, but a selection algorithm is not. For inputs of moderate size, sorting can be faster than non-random selection algorithms, because of the smaller constant factors in its running time. [4]