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  2. Alhazen's problem - Wikipedia

    en.wikipedia.org/wiki/Alhazen's_problem

    They showed that the mirror reflection point can be computed by solving an eighth degree equation in the most general case. If the camera (eye) is placed on the axis of the mirror, the degree of the equation reduces to six. [15] Alhazen's problem can also be extended to multiple refractions from a spherical ball.

  3. Reflection coefficient - Wikipedia

    en.wikipedia.org/wiki/Reflection_coefficient

    In telecommunications and transmission line theory, the reflection coefficient is the ratio of the complex amplitude of the reflected wave to that of the incident wave. The voltage and current at any point along a transmission line can always be resolved into forward and reflected traveling waves given a specified reference impedance Z 0.

  4. Method of images - Wikipedia

    en.wikipedia.org/wiki/Method_of_images

    A quick way to model this reflection is with the method of images. The reflections, or images, are oriented in space such that they perfectly replace any mass (from the real plume) passing through a given boundary. [3] A single boundary will necessitate a single image. Two or more boundaries produce infinite images.

  5. Fresnel equations - Wikipedia

    en.wikipedia.org/wiki/Fresnel_equations

    Reflection and transmittance for two dielectrics [permanent dead link ‍] – Mathematica interactive webpage that shows the relations between index of refraction and reflection. A self-contained first-principles derivation of the transmission and reflection probabilities from a multilayer with complex indices of refraction.

  6. Radiosity (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Radiosity_(computer_graphics)

    Scene rendered with RRV [1] (simple implementation of radiosity renderer based on OpenGL) 79th iteration The Cornell box, rendered with and without radiosity by BMRT. In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect light diffusely.

  7. Transfer-matrix method (optics) - Wikipedia

    en.wikipedia.org/wiki/Transfer-matrix_method...

    The overall reflection of a layer structure is the sum of an infinite number of reflections. The transfer-matrix method is based on the fact that, according to Maxwell's equations , there are simple continuity conditions for the electric field across boundaries from one medium to the next.

  8. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  9. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    The set of all reflections in lines through the origin and rotations about the origin, together with the operation of composition of reflections and rotations, forms a group. The group has an identity: Rot(0). Every rotation Rot(φ) has an inverse Rot(−φ). Every reflection Ref(θ) is its own inverse. Composition has closure and is ...