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Rhetorical stance is the position or perspective that a writer or speaker adopts to convey a message to an audience. [ 1 ] It involves choices in tone, style, and language to persuade, inform, entertain, or engage the audience.
Procedural rhetoric or simulation rhetoric [1] is a rhetorical concept that explains how people learn through the authorship of rules and processes. The theory argues that games can make strong claims about how the world works—not simply through words or visuals but through the processes they embody and models they construct.
In rhetoric, a rhetorical device, persuasive device, or stylistic device is a technique that an author or speaker uses to convey to the listener or reader a meaning with the goal of persuading them towards considering a topic from a perspective, using language designed to encourage or provoke an emotional display of a given perspective or action.
[41] [42] For example, ludology scholar and game designer Gonzalo Frasca poses that the simulation-nature of computers and video games offers a "natural medium for modeling reality and fiction". [42] Therefore, according to Frasca, video games can take on a new form of digital rhetoric in which reality is mimicked but also created for the ...
In linguistics, stance is the way in which speakers position themselves in relation to the ongoing interaction, in terms of evaluation, intentionality, epistemology or social relations. When a speaker describes an object in a way that expresses their attitude or relation to the object, the speaker is taking a stance.
Rhetorical situation – a term made popular by Lloyd Bitzer; it describes the scenario that contains a speech act, including the considerations (purpose, audience, author/speaker, constraints to name a few) that play a role in how the act is produced and perceived by its audience; the counterargument regarding Bitzer's situation-rhetoric ...
Scholars of classical Western rhetoric have divided figures of speech into two main categories: schemes and tropes. Schemes (from the Greek schēma, 'form or shape') are figures of speech that change the ordinary or expected pattern of words. For example, the phrase, "John, my best friend" uses the scheme known as apposition.
Epideictic rhetoric praises and blames, acknowledging that which is noble or shameful, honorable or dishonorable. The rhetorical situation is a concept important for understanding rhetorical approaches to genre and the creation of new genres. [5] Campaign speeches are an example of how rhetorical situations recur, producing sedimented genres.