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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. CORDIC - Wikipedia

    en.wikipedia.org/wiki/CORDIC

    CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...

  4. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    Multiple roots are highly sensitive, known to be ill-conditioned and inaccurate in numerical computation in general. A method by Zhonggang Zeng (2004), implemented as a MATLAB package, computes multiple roots and corresponding multiplicities of a polynomial accurately even if the coefficients are inexact. [3] [4] [5]

  5. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    The following three tables show examples of the result of this computation for finding the square root of 612, with the iteration initialized at the values of 1, 10, and −20. Each row in a "x n" column is obtained by applying the preceding formula to the entry above it, for instance

  6. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  7. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    If x is a simple root of the polynomial , then Laguerre's method converges cubically whenever the initial guess, , is close enough to the root . On the other hand, when x 1 {\displaystyle \ x_{1}\ } is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...

  8. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a recursive method that generates a new approximation of a root ξ of f at each iteration using the three prior iterations. Starting with three initial values x 0, x −1 and x −2, the first iteration calculates an approximation x 1 using those three, the second iteration calculates an approximation x 2 using x 1, x 0 and x −1, the third iteration calculates an ...

  9. MPSolve - Wikipedia

    en.wikipedia.org/wiki/MPSolve

    MPSolve (Multiprecision Polynomial Solver) is a package for the approximation of the roots of a univariate polynomial. It uses the Aberth method, [1] combined with a careful use of multiprecision. [2] "Mpsolve takes advantage of sparsity, and has special hooks for polynomials that can be evaluated efficiently by straight-line programs" [3]