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The following are some examples of two-player games. This list is not intended to be exhaustive. Board games: Chess; Draughts; Go; Some wargames, such as Hammer of the Scots; Card games: Cribbage; Whist; Rummy; 66; Pinochle; Magic: The Gathering, a collectible card game in which players duel; Sports: Cue sports, a family of games that use cue ...
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
Many games make use of real life vehicles, including military vehicles or cars from major automobile manufacturers. [1] In most games, the player can adjust performance of their vehicle by configuring or replacing parts of it, while some games like SimplePlanes allow players to build entirely custom vehicles from a set of blocks and presets ...
Driven is a racing game developed by BAM! Studios Europe and published by BAM! Entertainment for PlayStation 2 and GameCube. A Game Boy Advance version developed by Crawfish Interactive was also made. The games are based on the 2001 film of the same name.
[1] [2] The trend was sparked by Sega's "taikan" games, with "taikan" meaning "body sensation" in Japanese. [2] The "taikan" trend began when Yu Suzuki's team at Sega (later known as Sega AM2) developed Hang-On (1985), a racing video game where the player sits on and moves a motorbike replica to control the in-game actions. [3]
Player 2 must press play during player 1 campaign to join in split-screen (offline) Resident Evil 5: PC: Action-Adv. 2009 2 Online Full No Resident Evil 6: PS3 / XB360: Action-Adv. 2012 2 Local, Online Split No Player 2 must press play during player 1 campaign to join in split-screen (offline) Resident Evil Outbreak: PS2: Action-Adv. 2003 4 ...
Techno Drive is the second game in Namco's Almighty Human Project series, which also include the skeeball-esque Gynotai (1996) and action game Photo Battle (2003). It was designed by a small team of employees led by Minoru Sashida, a designer that was known for his work on redemption games and mechanical prize-winning machines; Sashida used the knowledge he gained from these while developing ...
4X game – a genre in which players control an empire and "explore, expand, exploit, and exterminate". Artillery game – the generic name for either early two- or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games.