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  2. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  3. XQuartz - Wikipedia

    en.wikipedia.org/wiki/XQuartz

    In Mac OS X 10.4 Tiger X11.app was an optional install included on the install DVD. Mac OS X 10.5 Leopard , Mac OS X 10.6 Snow Leopard , and Mac OS X 10.7 Lion installed X11.app by default, but from OS X 10.8 Mountain Lion on Apple dropped dedicated support for X11.app, with users being directed to the open source XQuartz project (to which ...

  4. FireMonkey - Wikipedia

    en.wikipedia.org/wiki/FireMonkey

    FireMonkey is a cross-platform UI framework, and allows developers to create user interfaces that run on Windows, macOS, iOS and Android. It is written to use the GPU where possible, and applications take advantage of the hardware acceleration features available in Direct2D on Windows Vista, Windows 7, Windows 8 and Windows 10, OpenGL on macOS, OpenGL ES on iOS and Android, and on Windows ...

  5. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    Apple deprecated OpenGL in iOS 12 and macOS 10.14 Mojave in favor of Metal, but it is still available as of macOS 14 Sonoma (including on Apple silicon devices). [83] The latest version supported for OpenGL is 4.1 from 2011. [84] [85] A proprietary library from Molten – authors of MoltenVK – called MoltenGL, can translate OpenGL calls to ...

  6. Core OpenGL - Wikipedia

    en.wikipedia.org/wiki/Core_OpenGL

    Originally, this was a simple integer package. In Mac OS X 10.3, a new floating point one was introduced which ultimately replaced it. The software renderer, though slow, is fast enough for basic applications and kept feature-complete Archived January 8, 2014, at the Wayback Machine with OS X's OpenGL implementation for development purposes.

  7. kitty (terminal emulator) - Wikipedia

    en.wikipedia.org/wiki/Kitty_(terminal_emulator)

    kitty is a free and open-source GPU-accelerated [2] [3] terminal emulator for Linux, macOS, [4] and some BSD distributions. [5] Focused on performance and features, kitty is written in a mix of C and Python programming languages. It provides GPU support. kitty shares its name with another program — KiTTY — a fork of PuTTY for Microsoft ...

  8. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    [21] [22] By default on Windows, Chrome uses the ANGLE (Almost Native Graphics Layer Engine) renderer to translate OpenGL ES to Direct X 9.0c or 11.0, which have better driver support. [23] However, on Linux and Mac OS X, the default renderer is OpenGL. [24] It is also possible to force OpenGL as the renderer on Windows. [23]

  9. Apple Developer Tools - Wikipedia

    en.wikipedia.org/wiki/Apple_Developer_Tools

    The Apple Developer Tools are a suite of software tools from Apple to aid in making software dynamic titles for the macOS and iOS platforms. The developer tools were formerly included on macOS install media, but are now exclusively distributed over the Internet. Xcode is available as a free download from the Mac App Store.