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ElectroGIG 3dGO was a 3D modeling, animation and rendering package for the SGI Irix platform. Element 3D is third party after effects plugin developed by Video Copilot. it is a 64 bit plugin that run in both Win/Mac os. It is used for importing/creating 3d objects and for particle rendering. It is mostly used for motion design and visual effects.
Boris RED is an integrated 3D compositing, titling, and effects application that works with the Adobe Creative Suite, Avid, Apple, Grass Valley, Media 100 and Sony editing systems. RED adds features to NLE timelines and integrates a standalone engine for effects creation and rendering.
Messiah was developed as a commercial plugin for Lightwave 5.5 to 7.5, by principal programmers Fori Owurowa, Dan Milling and Lyle Milton. In 2000, pmG released messiah:animate; a stand-alone application that provided animators with an advanced rigging and animation toolset geared towards the animation of complex organic characters and shapes.
The types of plugins that can be created for Art of Illusion are, Plugin, Renderer, Translator, ModellingTool, Texture, Material, TextureMapping, MaterialMapping, ImageFilter, Module. [ 24 ] Plugin — A general plugin type used for all plugins that don't fit one of the other categories.
Hierarchical procedural and image based texture system: Procedural and image based textures can be mixed in various ways, making it possible to create complex materials. Displacement mapping and subdivision: Based on procedural or image textures, object surfaces can be transformed.
Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.
Softimage 3D, stylized as Softimage|3D, is a discontinued high-end 3D graphics application developed by Softimage, which was used predominantly in the film, broadcasting, gaming, and advertising industries for the production of 3D animation.
User defined format system using Grome SDK plugins. Spawn objects individually or using brushes with custom orientation and area of effect. Tag, categorized, search and replace tools for objects. Gizmo and numeric object transformation tools for translation, scaling and rotation. Possibility to group object for transformation around common pivot.