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Side-by-side assembly (SxS, or WinSxS on Microsoft Windows) technology is a standard for executable files in Windows 98 Second Edition, Windows 2000, and later versions of Windows that attempts to alleviate problems (collectively known as "DLL Hell") that arise from the use of dynamic-link libraries (DLLs) in Microsoft Windows.
In computer programming, a manifest file is a file containing metadata for a group of accompanying files that are part of a set or coherent unit. For example, the files of a computer program may have a manifest describing the name, version number, license and the constituent files of the program. [1]
Every page referencing the manifest will be stored locally. [6] The cache manifest file is a text file located in another part of the server. It must be served with content type text/cache-manifest [7] The attribute manifest="<path>" must be added to the html element in order for the cache manifest file to work. [7] Example:
The application manifest (*.exe.manifest file) describes the application assemblies, dependent libraries, and permissions required by the application. This file is intended to be authored by the application developer. In order to launch a ClickOnce application, a user clicks on its deployment manifest file.
It shows the app name, the developer, the Start menu tile, and a set of capabilities enabled by the app manifest. If the user clicks the Install button at the bottom right corner, the App Installer checks the app's digital certificate. Unlike a standalone installer, App Installer refuses to install an app without a valid digital certificate. [5]
Enduro/X ASG – Application server for Go.This provides XATMI and XA facilities for Golang. Go application can be built by normal Go executable files which in turn provides stateless services, which can be load balanced, clustered and reloaded on the fly without service interruption by means of administrative work only.
In the .NET Framework, an assembly manifest is a text file containing metadata about the code within a CLI assembly.It describes the relationship and dependencies of the components in the assembly, versioning information, scope information and the security permissions required by the assembly.
Unit is defined as a single behaviour exhibited by the system under test (SUT), usually corresponding to a requirement [definition needed].While it may imply that it is a function or a module (in procedural programming) or a method or a class (in object-oriented programming) it does not mean functions/methods, modules or classes always correspond to units.