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Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
Free to play. Players can purchase membership to unlock locations and quests. Players take on the role of students of Wizardry to save the Spiral (which is the set of worlds this game takes place in) and battle a variety of creatures by casting spells using a turn-based combat system similar to collectible card. 3D Active Wurm Online
Articles related to magic rings, fictional pieces of jewelry, usually finger rings, that are purported to have supernatural properties or powers. They appear frequently in fantasy and fairy tales . Magic rings are found in the folklore of every country where rings are worn.
The Zendikar block is a Magic: The Gathering block consisting of the sets Zendikar (October 2, 2009), [1] Worldwake (February 5, 2010), [2] Rise of the Eldrazi (April 23, 2010). [3] The eponymous setting is a vast, untamed wilderness, whose few bastions of civilization exist primarily for outfitting treasure-seeking expeditions to distant locales.
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...
Freyr's sword – A magic sword which fought on its own. It might be Lævateinn. Gambanteinn – A sword which appears in two poems in the Poetic Edda; Gram – Sword of the hero Sigurd from Norse mythology, also known as Nothung in the Ring cycle; Gríðarvölr – A magical staff given to Thor by Gríðr so he could kill the giant Geirröd.
This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...
In magic literature, tricks are often called effects. Based on published literature and marketed effects, there are millions of effects; a short performance routine by a single magician may contain dozens of such effects. Some students of magic strive to refer to effects using a proper name, and also to properly attribute an effect to its ...