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  2. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  3. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.

  4. Scaleform GFx - Wikipedia

    en.wikipedia.org/wiki/Scaleform_GFx

    support for all major Flash display classes including Sprite, MovieClip, TextField and Filters (Glow, Bevel, DropShadow, etc.) optimized ActionScript 3 [ 16 ] and ActionScript 2 virtual machines with garbage collector , as well as GFx-specific ActionScript extensions [ 17 ]

  5. Garbage in, garbage out - Wikipedia

    en.wikipedia.org/wiki/Garbage_in,_garbage_out

    In computer science, garbage in, garbage out (GIGO) is the concept that flawed, biased or poor quality ("garbage") information or input produces a result or output of similar ("garbage") quality. The adage points to the need to improve data quality in, for example, programming.

  6. Garbage (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_(computer_science)

    Garbage consumes heap memory, and thus one wishes to collect it (to minimize memory use, allow faster memory allocation, and prevent out-of-memory errors by reducing heap fragmentation and memory use). However, collecting garbage takes time and, if done manually, requires coding overhead.

  7. Finalizer - Wikipedia

    en.wikipedia.org/wiki/Finalizer

    The terminology of finalizer and finalization versus destructor and destruction varies between authors and is sometimes unclear.. In common use, a destructor is a method called deterministically on object destruction, and the archetype is C++ destructors; while a finalizer is called non-deterministically by the garbage collector, and the archetype is Java finalize methods.

  8. Stack Overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_Overflow

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  9. String interning - Wikipedia

    en.wikipedia.org/wiki/String_interning

    The distinct values are stored in a string intern pool. The single copy of each string is called its intern and is typically looked up by a method of the string class, for example String.intern() [2] in Java. All compile-time constant strings in Java are automatically interned using this method. [3]