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  2. EyeToy - Wikipedia

    en.wikipedia.org/wiki/EyeToy

    The camera is mounted on a pivot, allowing for positioning. Focusing the camera is performed by rotating a ring around the lens. It comes with two LED lights on the front. A blue light turns on when the PS2 is on, indicating that it is ready to be used, while the red light flashes when there is insufficient light in the room.

  3. PlayStation 2 accessories - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_accessories

    The Logitech Cordless Action Controller is an officially licensed wireless controller for the PlayStation 2 made by Logitech.It features all of the inputs found the standard DualShock 2 controller, i.e. ten analog (pressure-sensitive) buttons (, , , , L1, R1, L2, R2, Start and Select), three digital buttons (L3, R3 and the analog mode button) and two analog sticks.

  4. EyeToy: Play - Wikipedia

    en.wikipedia.org/wiki/EyeToy:_Play

    This game, and all other EyeToy titles, are played by moving one's body. The motion is detected by the USB camera. The software recognizes pixel changes in the video image and compares the proximity of the change to other game objects to play the game. [2] Users who get a high score get to take a photo to tease other players.

  5. EyeToy: Play 2 - Wikipedia

    en.wikipedia.org/wiki/EyeToy:_Play_2

    It uses EyeToy camera technology to project the player on to the television screen, allowing them to interact with on screen objects. The game contains twelve new minigames, that allow for single or multiplayer modes. The game also introduces a tournament mode, that allows several players to compete in a series of minigames, earning points for ...

  6. PlayStation Eye - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Eye

    The camera features a two-setting adjustable fixed-focus zoom lens. Selected manually by rotating the lens barrel, the PlayStation Eye can be set to a 56 ° field of view (red dot) similar to that of the EyeToy, [ 11 ] for close-up framing in chat applications, or a 75° field of view (blue dot) for long-shot framing in interactive physical ...

  7. XrossMediaBar - Wikipedia

    en.wikipedia.org/wiki/XrossMediaBar

    The interface won the Technology & Engineering Emmy Award for "Outstanding Innovation and Achievement in Advanced Media Technology for the Best Use of Personal Media Display and Presentation Technology" in 2006. [5] The XMB has been phased out starting with the PlayStation Vita, which adopted a new touch-based user interface called LiveArea.

  8. Enable the camera permission on a mobile browser - AOL Help

    help.aol.com/articles/enable-the-camera...

    Refresh the page to allow the camera permission prompt to reappear or manually toggle the permission. 1. Tap the 'aA' icon . 2. Tap Website Settings. 3. Under the 'Allow [website name] to Access' section, tap Camera and select either Ask or Allow.

  9. PlayStation 2 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_technical...

    To draw something to the screen, one must send, using 1 of 3 data paths, render commands & assets to the GS via the GIF channel: 64-bit, 150 MHz bus, maximum theoretical bandwidth of 1.2 GB/s. [6] Display lists generated by CPU/VPU0 and VPU1 are sent to the GIF, which prioritizes them before dispatching them to the Graphics Synthesizer for ...