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  2. Roughness - Wikipedia

    en.wikipedia.org/wiki/Roughness

    Hydraulic roughness, the roughness of land and waterway features; Roughness (psychophysics) in psychoacoustics refers to the level of dissonance; The 'roughness' of a line or surface, measured numerically by the Hausdorff dimension; Roughness/resel, the resel/roughness of an image/volume; Unnecessary roughness, a type of foul in gridiron football

  3. Bump mapping - Wikipedia

    en.wikipedia.org/wiki/Bump_mapping

    A sphere without bump mapping (left). A bump map to be applied to the sphere (middle). The sphere with the bump map applied (right) appears to have a mottled surface resembling an orange. Bump maps achieve this effect by changing how an illuminated surface reacts to light, without modifying the size or shape of the surface.

  4. Roughness length - Wikipedia

    en.wikipedia.org/wiki/Roughness_length

    Roughness length is a parameter of some vertical wind profile equations that model the horizontal mean wind speed near the ground. In the log wind profile , it is equivalent to the height at which the wind speed theoretically becomes zero in the absence of wind-slowing obstacles and under neutral conditions.

  5. Douglas sea scale - Wikipedia

    en.wikipedia.org/wiki/Douglas_sea_scale

    The Douglas sea scale, also called the "international sea and swell scale", was devised in 1921 [1] by Captain H. P. Douglas, who later became vice admiral Sir Percy Douglas and hydrographer of the Royal Navy. Its purpose is to estimate the roughness of the sea for navigation.

  6. General Bathymetric Chart of the Oceans - Wikipedia

    en.wikipedia.org/wiki/General_Bathymetric_Chart...

    GEBCO is the only intergovernmental body with a mandate to map the whole ocean floor. At the beginning of the project, only 6 per cent of the world's ocean bottom had been surveyed to today's standards; as of June 2022, the project had recorded 23.4 per cent mapped. About 14,500,000 square kilometres (5,600,000 sq mi) of new bathymetric data ...

  7. Surface roughness - Wikipedia

    en.wikipedia.org/wiki/Surface_roughness

    Surface roughness, often shortened to roughness, is a component of surface finish (surface texture). It is quantified by the deviations in the direction of the normal vector of a real surface from its ideal form. If these deviations are large, the surface is rough; if they are small, the surface is smooth.

  8. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...

  9. Displacement mapping - Wikipedia

    en.wikipedia.org/wiki/Displacement_mapping

    Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to cause an effect where the actual geometric position of points over the textured surface are displaced, often along the local surface normal, according to the value the texture function evaluates to at each point on the surface. [1]