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Block by Block is a charitable initiative founded as a partnership between Minecraft developer Mojang and the United Nations which aims to encourage young people to get involved in urban regeneration. [1] The scheme uses Minecraft to allow children to rebuild and reimagine their hometowns. [2]
Blocking also resists the rotational movement, or twisting, of floor joists as they deflect under load. This may take the form of diagonal cross bracing, or herringbone, bracing between floor joists. When solid blocks are used instead of diagonals it is called bridging, block bridging, solid bridging or solid strutting. The illustration, right ...
In May 2014, SethBling created a Minecraft portal which renders a portion of the other dimension behind it. [45] In late 2014, SethBling and Minecraft YouTuber Cubehamster created a minigame called Missile Wars where players from two teams spawn missiles to break through the opposite team's wall. The idea came from having a fight between two ...
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In construction, a dwang (Scotland and New Zealand), [1] [2] [3] nogging piece, nogging, noggin or nog (England and Australia; all derived from brick nog), [4] [5] or blocking (North America), is a horizontal bracing piece used between wall studs to give rigidity to the wall frames of a building. Noggings may be made of timber, steel, or aluminium.
Hypixel Network, [3] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "hypixel" (name of player is not written like the name of the server, but with a lower h (see list of admins)) Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [4] Hypixel is only available on the Java Edition of Minecraft, [5] but ...
An invisible wall (or alpha wall) is a boundary in a video game that limits where a player character can go in a certain area, but does not appear as a physical obstacle. [1] The term can also refer to an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence, which does not allow the character to jump over ...