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  2. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    Wwise (Wave Works Interactive Sound Engine) is Audiokinetic's software for interactive media and video games, available for free to non-commercial users [2] [3] and under license for commercial video game developers. It features an audio authoring tool and a cross-platform sound engine. [4]

  3. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  4. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  5. Engineering students extinguish a fire with sound waves - AOL

    www.aol.com/news/2015-03-26-engineering-students...

    Guiding their exploration was the idea that if mechanical waves in general are a known means of impacting objects, then sound waves in particular may have the power to move around the elements of ...

  6. Wave field synthesis - Wikipedia

    en.wikipedia.org/wiki/Wave_field_synthesis

    Wave field synthesis (WFS) is a spatial audio rendering technique, characterized by creation of virtual acoustic environments. It produces artificial wavefronts synthesized by a large number of individually driven loudspeakers from elementary waves. Such wavefronts seem to originate from a virtual starting point, the virtual sound source.

  7. Sonic interaction design - Wikipedia

    en.wikipedia.org/wiki/Sonic_interaction_design

    Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [1] [2] Sonic interaction design is at the intersection of interaction design and sound and music computing.

  8. Phonon - Wikipedia

    en.wikipedia.org/wiki/Phonon

    A phonon is a collective excitation in a periodic, elastic arrangement of atoms or molecules in condensed matter, specifically in solids and some liquids.A type of quasiparticle in physics, [1] a phonon is an excited state in the quantum mechanical quantization of the modes of vibrations for elastic structures of interacting particles.

  9. Music visualization - Wikipedia

    en.wikipedia.org/wiki/Music_visualization

    The Cooper Union in New York City is using music visualization to teach deaf children about sound. They have developed an interactive light studio in the American Sign Language and English Lower School in New York City. This consists of an interactive wall display that shows digital output created by sound and music.