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  2. Block code - Wikipedia

    en.wikipedia.org/wiki/Block_code

    The block length of a block code is the number of symbols in a block. Hence, the elements c {\displaystyle c} of Σ n {\displaystyle \Sigma ^{n}} are strings of length n {\displaystyle n} and correspond to blocks that may be received by the receiver.

  3. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements . A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language .

  4. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  5. Coding theory - Wikipedia

    en.wikipedia.org/wiki/Coding_theory

    Linear block codes are summarized by their symbol alphabets (e.g., binary or ternary) and parameters (n,m,d min) [5] where n is the length of the codeword, in symbols, m is the number of source symbols that will be used for encoding at once, d min is the minimum hamming distance for the code. There are many types of linear block codes, such as

  6. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    Blockly includes a set of visual blocks for common operations, and can be customized by adding more blocks. New blocks require a block definition and a generator. The definition describes the block's appearance (user interface) and the generator describes the block's translation to executable code.

  7. Singleton bound - Wikipedia

    en.wikipedia.org/wiki/Singleton_bound

    In coding theory, the Singleton bound, named after Richard Collom Singleton, is a relatively crude upper bound on the size of an arbitrary block code with block length , size and minimum distance . It is also known as the Joshibound [ 1 ] proved by Joshi (1958) and even earlier by Komamiya (1953) .

  8. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  9. Cyclic code - Wikipedia

    en.wikipedia.org/wiki/Cyclic_code

    An (,) quasi-cyclic code is a linear block code such that, for some which is coprime to , the polynomial () is a codeword polynomial whenever () is a codeword polynomial. Here, codeword polynomial is an element of a linear code whose code words are polynomials that are divisible by a polynomial of shorter length called the generator polynomial .