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Dragon Age: The Veilguard is a 2024 action role-playing game developed by BioWare and published by Electronic Arts. It is the fourth major game in the Dragon Age franchise, and the sequel to Dragon Age: Inquisition (2014). Set ten years after Inquisition, [1] the game features new locations in the fictional world of Thedas for the player to ...
A story set between Dragon Age II and Dragon Age: Inquisition; Dragon Age: The World of Thedas Volume I: April 30, 2013 978-1-61655-115-5: Concept art and guidebook [43] Written by Ben Gelinas (project lead), David Gaider, Mike Laidlaw, and various contributors; Published by Dark Horse; Concept art and background lore on the Dragon Age setting
The Herald of Andraste, who later becomes the Inquisitor, is the only individual who can seal the rifts that bring demons to Thedas, due to a mysterious magical mark on their hand. They also help to bring peace to the political landscape. A fourth installment, Dragon Age: The Veilguard (formerly Dragon Age Dreadwolf), was released on October 31 ...
The series is set in Thedas, a fictional world created for BioWare's video game series Dragon Age.The story will focus on characters within the Tevinter Imperium [4] – a nation in the northern region of Thedas, which once subjugated southern Thedas during ancient times, and is governed by a powerful oligarchy of magic-wielding magisters led by an Imperial Archon.
Solas was the focal point of pre-release promotional efforts for the fourth mainline entry in the Dragon Age video game series – titled Dragon Age: The Veilguard. The game opens with the protagonist Rook disrupting Solas' ritual to bring down the Veil which unleashes two blighted elven gods that Solas had sealed away.
BioWare is a Canadian video game developer based in Edmonton, Alberta. [1] It was founded in 1994 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. [2] They signed a partnership with American publisher Interplay Productions to get investment and development resources for their first game Shattered Steel, [2] a mech simulation action game released in 1996. [3]
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Weekes is a writer at BioWare.They have written for both the Mass Effect and Dragon Age franchises, including the main video game installments as well as book adaptations, including the novel Dragon Age: The Masked Empire [2] and two stories for the anthology Dragon Age: Tevinter Nights. [4]