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These cuts follow Bungie’s first round of layoffs late last year, when it eliminated 100 people in October amid a delay to the “Destiny 2: Final Shape” expansion, and on the heels of ...
Layoff timelines will vary by location, and PlayStation's London Studio will be closed entirely. [12] On July 31, 2024 Sony announced further layoffs at Bungie, cutting 220 employees (17% of Bungie’s workforce), while 155 employees were reassigned to other PlayStation Studios, and around 40 moved to a new studio.
Bungie's communications director David Dague dispelled ideas that Activision was a "prohibitive overlord" that limited Bungie's creative control, and instead stated that both companies amicably split due to different ideas of where the Destiny franchise should head. [68] Bungie announced a major expansion of its firm in February 2021.
Post-layoffs, “they are still going to be spending more money and bigger budgets on a lot of their established franchises, but they are divesting out of a lot of the newer games and IPs.”
The YouTube layoffs, first reported by Tubefilter, are part of Google’s initiative to reduce its employee count to “[invest] in big priorities” this year, ...
The Patent Office did not accept this argument, and subsequently agreed with the Bungie IPRs that portions of Worlds, Inc. patents were invalid. Worlds, Inc. appealed to the Federal Circuit Appeals Court , challenging the validity of the IPRs due to the lack of Activision's involvement.
"These characteristics suggest that the companies conducting layoffs are not representative of the broader economy and that many of the recent layoff announcements do not necessarily signal a ...
Luke Michael Smith is an American writer. He was a staff member at the video game development company Bungie, and is a former video games journalist.Smith wrote for a college newspaper and weekly papers in Michigan before being hired as one of the first new freelance writers for Kotaku.