Search results
Results From The WOW.Com Content Network
Galactic Civilizations 4 is a 4X space turn-based strategy game, and the fourth game in the Galactic Civilizations series. [1] Like other 4X space games, players explore a galaxy, colonize planets, engage in space combat, and discover new technology and alien species. [2]
Galactic Civilizations II was released later that year, adding several new concepts and tweaks. It was followed by another version of Shipyards (which added both the ship design feature and improved governors/AI), and an expansion pack in April 1997, before Stardock was forced to withdraw from significant OS/2 development with the loss of their ...
Paxton was the lead designer of the popular mods Fall from Heaven and Fall from Heaven II for Civilization 4, with the latter becoming the most successful of its kind, amassing over 500,000 downloads. [2] The original was released in December 2005, [2] and, over the next five years, the mod expanded and attracted a large fanbase.
Sid Meier's Civilization IV: Warlords: Firaxis: Historical: MAC, WIN: 4X game. Expansion to Sid Meier's Civilization IV. 2006: Galactic Civilizations II: Dread Lords: Stardock: Sci-fi: WIN: 4X game. Sequel to Galactic Civilizations. 2006: Heroes of Might and Magic V: Nival: Fantasy: WIN: Sequel to Heroes of Might and Magic IV. 2006: Heroes of ...
Stardock's initial product was a computer game for OS/2 called Galactic Civilizations.Stardock did not receive the majority of royalties from the initial sales of Galactic Civilizations due to publisher bankruptcy in addition to taking on many of the publisher's responsibilities, but the market had been created for subsequent addon packs including the Shipyards expansion, and Stardock later ...
Commentators generally agree that Galactic Civilizations succeeds, which GamingNexus.com attributes to the game's use of programmable governors. [54] Sins of a Solar Empire was designed to reduce the incentives for micromanagement, [ 55 ] and reviewers found that the game's interface made empire management more elegant.
Galactic Civilizations; Galactic Civilizations II: Dark Avatar; Galactic Civilizations II: Dread Lords; Galactic Civilizations II: Twilight of the Arnor; Galactic Civilizations III; Galactic Civilizations IV
Civilization clone. 2006: Dominions 3: The Awakening: Illwinter Game Design: Fantasy: WIN, OSX, LIN: Turn based. Sequel to Dominions II: The Ascension Wars. 2006: Galactic Civilizations II: Dread Lords [13] Stardock: Sci-fi (Space) WIN: Turn based. Sequel to Galactic Civilizations. 2006: Space Empires V [30] Malfador: Sci-fi (Space) WIN: Sequel ...