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Military Madness is a science fiction-themed turn-based strategy game where players assume command of the Allied-Union across sixteen increasingly difficult maps that take place at the Moon in 2089, each one giving a pre-determined set number of units to use, on a desperate offense against the Axis-Xenon Empire before they launch their doomsday weapon S.A.M. (Supreme Atomic Missile) to ...
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Nectaris, occasionally released as Military Madness, is a series of sci-fi-themed, hex map turn-based strategy games for a variety of systems. The games were developed by Hudson Soft . The company was absorbed by Konami in 2012, and as a result Konami owns the rights to the series.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
Military Madness: Nectaris is a turn-based strategy game developed for WiiWare, Xbox Live Arcade and PlayStation Network by Hudson Soft. [1] It is the latest game in the Nectaris series , and an enhanced remake of the first game .
Turn-based tactics is a sub-genre of strategy games that simulates the considerations and circumstances of operational warfare and military tactics as opposed to more strategic considerations of turn-based strategy (TBS) games. The turn-based tactics genre is also sometimes called military strategy
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3]
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