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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Metal Saga: The Ark of Wastes (メタルサーガ ~荒野の方舟~, Metaru Sāga ~ Kōya no Hakobune ~) is a role-playing video game in the Metal Max series, which was developed and published by Japanese company Success for Android and iOS.
Arc welding is a welding process that is used to join metal to metal by using electricity to create enough heat to melt metal, and the melted metals, when cool, result in a joining of the metals. It is a type of welding that uses a welding power supply to create an electric arc between a metal stick (" electrode ") and the base material to melt ...
Ark's self-titled debut album was released in 1999. After touring to support the follow-up album Burn the Sun, ARK went on hiatus and eventually broke up, with Jørn Lande joining Roland Grapow and Uli Kusch in the classic power metal band Masterplan, as well as pushing his own solo career.
Coffered ceiling of the barrel-vaulted nave in the Temple of Jupiter at Diocletian's Palace in Split, Croatia. Built early 4th century. Nave of Lisbon Cathedral with a barrel vaulted soffit. Note the absence of clerestory windows, all of the light being provided by the Rose window at one end of the vault. The Cloisters, New York City
A cow with antlers atop a power line pole. Wikipedia contains other images and articles that are similarly shocking or udderly amoosing.. Of the over six million articles in the English Wikipedia there are some articles that Wikipedians have identified as being somewhat unusual.
The task's priority is set to the priority ceiling of the resource, thus no task that may lock the resource is able to get scheduled. This ensures the OCPP property that "A task can only lock a resource if its dynamic priority is higher than the priority ceilings of all resources locked by other tasks". [2]