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  2. Hercules InColor Card - Wikipedia

    en.wikipedia.org/wiki/Hercules_InColor_Card

    Simulated Hercules InColor Card 640 x 350 x 16 graphics resolution and color abilities, corrected for aspect ratio. The Hercules InColor Card (GB222) is an IBM PC compatible 8-bit ISA graphics controller card released in April 1987 by Hercules Computer Technology, Inc. [1] [2] [3] It supported a fixed hardware palette of 64 colours, with the ability to display 720 × 350 with 16 colours on an ...

  3. Composite artifact colors - Wikipedia

    en.wikipedia.org/wiki/Composite_artifact_colors

    It was most common on the IBM PC (with CGA graphics), [4] TRS-80 Color Computer, [5] Apple II [6] and Atari 8-bit computers, [1] and used by the Ultima role-playing video games. [6] Software titles (such as King's Quest for the IBM PC) usually provided an option to select between "RGB mode" and "Color Composite mode". [7]

  4. Tandy Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Tandy_Graphics_Adapter

    The PCjr, released in 1983, has a graphics subsystem built around IBM's Video Gate Array [3] (not to be confused with the later Video Graphics Array) and an MC6845 CRTC [4] and extends on the capabilities of the Color Graphics Adapter (CGA), increasing the number of colors in each screen mode. CGA's 2-color mode can be displayed with four ...

  5. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    For b=0, one still gets γ=2, for b=0.5 one gets γ=1, for b=1 one gets γ=0.5, but it is not a linear interpolation between these 3 images. The formula specified by recent W3C drafts [ 3 ] for SVG and Canvas is mathematically equivalent to the Photoshop formula with a small variation where b≥0.5 and a≤0.25:

  6. Gale diagram - Wikipedia

    en.wikipedia.org/wiki/Gale_diagram

    In the mathematical discipline of polyhedral combinatorics, the Gale transform turns the vertices of any convex polytope into a set of vectors or points in a space of a different dimension, the Gale diagram of the polytope. It can be used to describe high-dimensional polytopes with few vertices, by transforming them into sets with the same ...

  7. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  8. Multi-Color Graphics Array - Wikipedia

    en.wikipedia.org/wiki/Multi-Color_Graphics_Array

    The PS/2 chipset's limited abilities prevent EGA compatibility and high-resolution multi-color VGA display modes. The tenure of MCGA was brief; the PS/2 Model 25 and Model 30 were discontinued by 1992, and the only manufacturer to produce a clone of this display adapter was Epson , in the Equity Ie and PSE-30 , since the VGA standard introduced ...

  9. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

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