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Rotate through carry is a variant of the rotate operation, where the bit that is shifted in (on either end) is the old value of the carry flag, and the bit that is shifted out (on the other end) becomes the new value of the carry flag. A single rotate through carry can simulate a logical or arithmetic shift of one position by setting up the ...
Another example may be an 8-bit register with the bit pattern 01010101 and the carry flag set; if we execute a rotate left through carry instruction, the result would be 10101011 with the carry flag cleared because the most significant bit (bit 7) was rotated into the carry while the carry was rotated into the least significant bit (bit 0).
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Rotate through carry ALU shift operations cause operand A (or B) to shift left or right (depending on the opcode) and the shifted operand appears at Y. Simple ALUs typically can shift the operand by only one bit position, whereas more complex ALUs employ barrel shifters that allow them to shift the operand by an arbitrary number of bits in one ...
These do not have a destination select bit, and include three "compare and skip" instructions which do not write a result, and two "rotate without carry" instructions. This instruction set is not used in any currently manufactured part and is of historical interest only.
This rotation assumes that X has a left child (or subtree). X's left child, R, becomes X's parent node and R's right child becomes X's new left child. This rotation is done to balance the tree; specifically when the left subtree of node X has a significantly (depending on the type of tree) greater height than its right subtree.
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A rotation through angle θ with non-standard axes. If a standard right-handed Cartesian coordinate system is used, with the x-axis to the right and the y-axis up, the rotation R(θ) is counterclockwise. If a left-handed Cartesian coordinate system is used, with x directed to the right but y directed down, R(θ) is clockwise.