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  2. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    The breadth-first-search algorithm is a way to explore the vertices of a graph layer by layer. It is a basic algorithm in graph theory which can be used as a part of other graph algorithms. For instance, BFS is used by Dinic's algorithm to find maximum flow in a graph.

  3. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    If G is a tree, replacing the queue of this breadth-first search algorithm with a stack will yield a depth-first search algorithm. For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [10]

  4. Basic feasible solution - Wikipedia

    en.wikipedia.org/wiki/Basic_feasible_solution

    Since the number of BFS-s is finite and bounded by (), an optimal solution to any LP can be found in finite time by just evaluating the objective function in all () BFS-s. This is not the most efficient way to solve an LP; the simplex algorithm examines the BFS-s in a much more efficient way.

  5. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  6. BFS - Wikipedia

    en.wikipedia.org/wiki/BFS

    Basic feasible solution, in linear programming; Be File System, the native file system for the Be Operating System; Best-first search, a path finding algorithm; Boot File System, a file system used on UnixWare to store files necessary to its boot process; Breadth-first search, a graph search algorithm

  7. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    An early two-subproblem D&C algorithm that was specifically developed for computers and properly analyzed is the merge sort algorithm, invented by John von Neumann in 1945. [ 7 ] Another notable example is the algorithm invented by Anatolii A. Karatsuba in 1960 [ 8 ] that could multiply two n - digit numbers in O ( n log 2 ⁡ 3 ...

  8. Samplesort - Wikipedia

    en.wikipedia.org/wiki/Samplesort

    A naive algorithm could count the number of elements of each bucket. Then the elements could be inserted to the other array at the right place. Using this, one has to determine the bucket for each elements twice (one time for counting the number of elements in a bucket, and one time for inserting them).

  9. Brandes' algorithm - Wikipedia

    en.wikipedia.org/wiki/Brandes'_algorithm

    The number of shortest paths between and every vertex is calculated using breadth-first search. The breadth-first search starts at s {\displaystyle s} , and the shortest distance d ( v ) {\displaystyle d(v)} of each vertex from s {\displaystyle s} is recorded, dividing the graph into discrete layers.

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