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  2. XOR swap algorithm - Wikipedia

    en.wikipedia.org/wiki/XOR_swap_algorithm

    Using the XOR swap algorithm to exchange nibbles between variables without the use of temporary storage. In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temporary variable which is normally required.

  3. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    data_item x := 1 data_item y := 0 swap (x, y); After swap() is performed, x will contain the value 0 and y will contain 1; their values have been exchanged. This operation may be generalized to other types of values, such as strings and aggregated data types.

  4. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    Is a generalisation of normal compare-and-swap. It can be used to atomically swap an arbitrary number of arbitrarily located memory locations. Usually, multi-word compare-and-swap is implemented in software using normal double-wide compare-and-swap operations. [16] The drawback of this approach is a lack of scalability. Persistent compare-and-swap

  5. Bubble sort - Wikipedia

    en.wikipedia.org/wiki/Bubble_sort

    Take an array of numbers "5 1 4 2 8", and sort the array from lowest number to greatest number using bubble sort. In each step, elements written in bold are being compared. Three passes will be required; First Pass ( 5 1 4 2 8 ) → ( 1 5 4 2 8 ), Here, algorithm compares the first two elements, and swaps since 5 > 1.

  6. Block swap algorithms - Wikipedia

    en.wikipedia.org/wiki/Block_swap_algorithms

    The reversal algorithm is the simplest to explain, using rotations. A rotation is an in-place reversal of array elements. This method swaps two elements of an array from outside in within a range. The rotation works for an even or odd number of array elements. The reversal algorithm uses three in-place rotations to accomplish an in-place block ...

  7. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    [9] [10] The only difference between Durstenfeld's and Sattolo's algorithms is that in the latter, in step 2 above, the random number j is chosen from the range between 1 and i−1 (rather than between 1 and i) inclusive. This simple change modifies the algorithm so that the resulting permutation always consists of a single cycle.

  8. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...

  9. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    push 1L (the number one with type long) onto the stack ldc 12 0001 0010 1: index → value push a constant #index from a constant pool (String, int, float, Class, java.lang.invoke.MethodType, java.lang.invoke.MethodHandle, or a dynamically-computed constant) onto the stack ldc_w 13 0001 0011 2: indexbyte1, indexbyte2 → value