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Since UDP state usually expires after short periods of time in the range of tens of seconds to a few minutes, [2] and the UDP port is closed in the process, UDP hole punching employs the transmission of periodic keep-alive packets, each renewing the life-time counters in the UDP state machine of the NAT. UDP hole punching will not work with ...
The method used to compute the checksum is defined in RFC 768, and efficient calculation is discussed in RFC 1071: Checksum is the 16-bit ones' complement of the ones' complement sum of a pseudo header of information from the IP header, the UDP header, and the data, padded with zero octets at the end (if necessary) to make a multiple of two octets.
To punch a hole, each client connects to an unrestricted third-party server that temporarily stores external and internal address and port information for each client. The server then relays each client's information to the other, and using that information each client tries to establish direct connection; as a result of the connections using ...
ICMP hole punching Socket Secure (SOCKS) is a technology created in the early 1990s that uses proxy servers to relay traffic between networks or systems. Application-level gateway (ALG) techniques are a component of a firewall or NAT that provides configureable NAT traversal filters. [ 2 ]
Micro Transport Protocol (μTP, sometimes uTP) is an open User Datagram Protocol-based (UDP-based) variant of the BitTorrent peer-to-peer file sharing protocol intended to mitigate poor latency and other congestion control problems found in conventional BitTorrent over Transmission Control Protocol (TCP), while providing reliable, ordered delivery.
ICMP hole punching is a technique employed in network address translator (NAT) applications for maintaining Internet Control Message Protocol (ICMP) packet streams that traverse the NAT. NAT traversal techniques are typically required for client-to-client networking applications on the Internet involving hosts connected in private networks ...
Cast-in-place concrete or Cast-in-situ concrete is a technology of construction of buildings where walls and slabs of the buildings are cast at the site in formwork. [1] This differs from precast concrete technology where slabs are cast elsewhere and then brought to the construction site and assembled. [ 2 ]
The Wood–Armer method is a structural analysis method based on finite element analysis used to design the reinforcement for concrete slabs. [1] This method provides simple equations to design a concrete slab based on the output from a finite element analysis software.