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  2. Initiative (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Initiative_(role-playing...

    Rules for initiative vary from game to game, but often follow one of a few common methods: Statistic-based: The most common method, used by games like Dungeons & Dragons [3] and Fate is for each character to be assigned an initiative number based on a relevant attribute plus a random factor, and for people to act in that order. [1]

  3. Living campaign - Wikipedia

    en.wikipedia.org/wiki/Living_campaign

    Arcanis (5th Edition Dungeons & Dragons) [24] [28] [29] Living City 1987 – 2003 Forgotten Realms (Advanced Dungeons & Dragons, Advanced Dungeons & Dragons 2nd Edition, 3rd Edition Dungeons & Dragons) The first Living Campaign launched by RPGA; it was a series of adventures set in the city of Raven's Bluff. [5] [30] [31] Living Death 1997 – 2007

  4. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures.

  5. Dragon (magazine) - Wikipedia

    en.wikipedia.org/wiki/Dragon_(magazine)

    In August 2007, Wizards of the Coast announced the fourth edition of the Dungeons & Dragons game and that D&D Insider subscriber content would include the new, online versions of both Dungeon and Dragon magazines along with tools for building campaigns, managing character sheets, and other features. [16]

  6. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

  7. D&D Insider - Wikipedia

    en.wikipedia.org/wiki/D&D_Insider

    [4]: 187 Wizards of the Coast developed D&D Insider and Gleemax, a community hub and launcher for all of Wizards of the Coast's games, as the two digital aspects of this initiative. [4] [5] [6] D&D Insider was announced at the August 2007 Gen Con as a subscription-based electronic supplement to the upcoming 4th Edition of Dungeons & Dragons.

  8. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In round-robin games, the first player selection policy is round-robin. Random player-alternated games randomly select the first player. Some games also decide the order of play using an initiative score based on players' attributes, positions within the game, or dice rolls. Dungeons & Dragons and Wizard101 are examples of this style. [12] [13]

  9. Player's Option: Combat & Tactics - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Combat_...

    Player's Option: Combat & Tactics is an AD&D supplement 192-page hardcover book published by TSR, Inc. with design by Skip Williams and L. Richard Baker III and editing by Thomas M. Reid, and featuring illustrations by Kevin and Charles Frank, Roger Loveless, Les Dorscheid, Alan Pollack, Doug Chaffee, and Erik Olson and a cover by Jeff Easley.