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Snake (Finnish: Matopeli) [1] is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone.In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.
Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. Regarded as one of the first auteurs of video games, [2] he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games.
A wide variety of games were available for the i-mode service, along with announcements from established video game developers such as Taito, Konami, Namco, and Hudson Soft, including ports of classic arcade games and 8-bit console games. [5] Snake showed there was a viable interest in expanding the capabilities of mobile phones for gaming ...
Blockade is an arcade video game developed by Lane Hauck for Gremlin and released in November 1976. It is a two-player game where each player controls the direction of an arrow on the screen which creates a trail behind it. The object is to avoid any walls surrounding the playfield or trails created by each player for a select amount of turns.
Slither.io [a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse.Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.
The Memphis Zoo’s first pine snake of the season hatched in July from 114 eggs laid, which marked the most in a single season at the zoo, McClatchy News reported. Not all of them ended up hatching.
Snake, a 1975 novel by James H. McClure; Snake!, a 1976 novel by Naomi Mitchison; The Snake, a 1978 novel by Morton Freedgood; Snakes, a 1986 novel by Guy N. Smith; Snake, a 1991 novel in the Degrassi Classic series of novels by Catherine Dunphy; Snake, a 1996 novel by Kate Jennings; The Snake, a 1997 novel by Suhayl Saadi, writing as Melanie ...
The 1982 Tron arcade video game, based on the film, includes snake gameplay for the single-player Light Cycles segment, and some later snake games borrow the theme. After a version simply called Snake was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games.