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  2. Local binary patterns - Wikipedia

    en.wikipedia.org/wiki/Local_binary_patterns

    Compute the histogram, over the cell, of the frequency of each "number" occurring (i.e., each combination of which pixels are smaller and which are greater than the center). This histogram can be seen as a 256-dimensional feature vector. Optionally normalize the histogram. Concatenate (normalized) histograms of all cells.

  3. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    In array languages, operations are generalized to apply to both scalars and arrays. Thus, a+b expresses the sum of two scalars if a and b are scalars, or the sum of two arrays if they are arrays. An array language simplifies programming but possibly at a cost known as the abstraction penalty.

  4. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    More generally, there are d! possible orders for a given array, one for each permutation of dimensions (with row-major and column-order just 2 special cases), although the lists of stride values are not necessarily permutations of each other, e.g., in the 2-by-3 example above, the strides are (3,1) for row-major and (1,2) for column-major.

  5. Bilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Bilinear_interpolation

    Example of bilinear interpolation on the unit square with the z values 0, 1, 1 and 0.5 as indicated. Interpolated values in between represented by color. In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., x and y) using repeated linear interpolation.

  6. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    The counter itself must count in Gray code, or if the counter runs in binary then the output value from the counter must be reclocked after it has been converted to Gray code, because when a value is converted from binary to Gray code, [nb 1] it is possible that differences in the arrival times of the binary data bits into the binary-to-Gray ...

  7. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...

  8. Channel (digital image) - Wikipedia

    en.wikipedia.org/wiki/Channel_(digital_image)

    Color digital images are made of pixels, and pixels are made of combinations of primary colors represented by a series of code. A channel in this context is the grayscale image of the same size as a color image, [citation needed] made of just one of these primary colors.

  9. Highlife (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Highlife_(cellular_automaton)

    The evolution of the replicator. Highlife is a cellular automaton similar to Conway's Game of Life.It was devised in 1994 by Nathan Thompson. It is a two-dimensional, two-state cellular automaton in the "Life family" and is described by the rule B36/S23; that is, a cell is born if it has 3 or 6 neighbors and survives if it has 2 or 3 neighbors.