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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. Polynomial texture mapping - Wikipedia

    en.wikipedia.org/wiki/Polynomial_texture_mapping

    Polynomial texture mapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects under varying lighting conditions to reveal surface phenomena.

  4. Film emulation - Wikipedia

    en.wikipedia.org/wiki/Film_emulation

    Example of a set of equipment for digital photography There are several reasons why film emulation is a popular technology. Film cameras may be more affordable than professional digital equipment, however, they require specific handling skills and the need for expensive film stock, processing and scanning.

  5. Image texture - Wikipedia

    en.wikipedia.org/wiki/Image_texture

    Artificial texture example. Natural texture example. An image texture is the small-scale structure perceived on an image, based on the spatial arrangement of color or intensities. [1] It can be quantified by a set of metrics calculated in image processing. Image texture metrics give us information about the whole image or selected regions. [1]

  6. Miniature faking - Wikipedia

    en.wikipedia.org/wiki/Miniature_faking

    The Late Show with Stephen Colbert used tilt-shift photography in its opening credits sequence. [11] The 2019 remake of The Legend of Zelda: Link's Awakening for the Nintendo Switch utilizes a tilt-shift graphical effect. The opening credits of the TV show Superstore use a tilt-shift clip of the interior of the store setting.

  7. Rolling shutter - Wikipedia

    en.wikipedia.org/wiki/Rolling_shutter

    Rolling shutter describes the process of image capture in which a still picture (in a still camera) or each frame of a video (in a video camera) is captured not by taking a snapshot of the entire scene at a single instant in time but rather by scanning across the scene rapidly, vertically, horizontally or rotationally. Thus, not all parts of ...

  8. Bump mapping - Wikipedia

    en.wikipedia.org/wiki/Bump_mapping

    Bump mapping [1] is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations.

  9. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]