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  2. Ready or Not (video game) - Wikipedia

    en.wikipedia.org/wiki/Ready_or_Not_(video_game)

    Ready or Not is a 2023 tactical first-person shooter video game developed and published by Ireland-based VOID Interactive and released for Microsoft Windows. Ready or Not follows the operations of a police SWAT team in the fictional American city of Los Sueños in the midst of a violent crime wave.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    The Roblox Studio interface as of August 2024. Roblox Studio is the platform's game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.

  4. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Stretch refers to a behaviour where the FOV is not adjusted at all, and the image is simply stretched to fill the screen. This method causes significant distortion if used on an aspect ratio different from the one the FOV was originally calibrated for, and is mostly found in games made when most displays had a 4:3 aspect ratio. [14]

  5. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Many theaters had shown silent films at 22 to 26 FPS, which is why the industry chose 24 FPS for sound film as a compromise. [11] From 1927 to 1930, as various studios updated equipment, the rate of 24 FPS became standard for 35 mm sound film. [2] At 24 FPS, the film travels through the projector at a rate of 456 millimetres (18.0 in) per second.

  6. Variable frame rate - Wikipedia

    en.wikipedia.org/wiki/Variable_frame_rate

    Variable frame rate (or VFR) is a term in video compression for a feature supported by some container formats which allows for the frame rate to change actively during video playback, or to drop the idea of frame rate completely and set an individual timecode for each frame.

  7. 24p - Wikipedia

    en.wikipedia.org/wiki/24p

    Hence, pulldown must be added to the 24p material to be displayed. Most editing systems will either add 3:2 pulldown or 2:2:2:4 pulldown. In the 2:2:2:4 pulldown scheme, used as a choice primarily by Apple's Final Cut Pro v7 and earlier, every fourth frame is repeated. This scheme is easier for slower hardware to implement as it requires less ...

  8. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. [1] This genre shares multiple common traits with other shooter games, and in turn falls under the action games category.

  9. ReadyBoost - Wikipedia

    en.wikipedia.org/wiki/ReadyBoost

    Desktop hard drives can sustain anywhere from 2 to 10 times the transfer speed of USB 2.0 flash drives but are equal to or slower than USB 3.0 and Firewire (IEEE 1394) for sequential data. USB 2.0 and faster flash drives have faster random access times: typically around 1 ms, compared to 12 ms for mainstream desktop hard drives.