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  2. Object Oriented Input System - Wikipedia

    en.wikipedia.org/wiki/Object_Oriented_Input_System

    The Object-Oriented Input Library is a mostly C++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote. [2] OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported.

  3. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  4. GLFW - Wikipedia

    en.wikipedia.org/wiki/GLFW

    GLFW is a small C library that allows the creation and management of windows with OpenGL contexts, making it also possible to use multiple monitors and video modes. It provides access to input from the keyboard, mouse, and joysticks. [4]

  5. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .

  6. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Standard input is a stream from which a program reads its input data. The program requests data transfers by use of the read operation. Not all programs require stream input. For example, the dir and ls programs (which display file names contained in a directory) may take command-line arguments, but perform their operations without any stream ...

  7. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  8. Maliit - Wikipedia

    en.wikipedia.org/wiki/Maliit

    Maliit is an input method framework for computers with particular focus on implementing virtual keyboards. Designed mostly for touchscreen devices, Maliit allows the inputting of text without the presence of a physical keyboard. More advanced features such as word correction and prediction are also available.

  9. Input/output - Wikipedia

    en.wikipedia.org/wiki/Input/output

    The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. I/O devices are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices.