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  2. Subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Subdivision_surface

    In the field of 3D computer graphics, a subdivision surface (commonly shortened to SubD surface or Subsurf) is a curved surface represented by the specification of a coarser polygon mesh and produced by a recursive algorithmic method.

  3. Catmull–Clark subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Catmull–Clark_subdivision...

    The new mesh will consist only of quadrilaterals, which in general will not be planar.The new mesh will generally look "smoother" (i.e. less "jagged" or "pointy") than the old mesh.

  4. Benders decomposition - Wikipedia

    en.wikipedia.org/wiki/Benders_decomposition

    The set of cuts define the relationship between , , and implicitly . Since the value of z {\displaystyle z} starts unconstrained and we only add constraints at each iteration, meaning the feasible space can only shrink, the value of the master problem at any iteration provides a lower bound on the solution to the overall problem.

  5. Loop subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Loop_subdivision_surface

    Loop subdivision of an icosahedron; refinement steps zero, one, and two. In computer graphics, the Loop method for subdivision surfaces is an approximating subdivision scheme developed by Charles Loop in 1987 for triangular meshes. Prior methods, namely Catmull-Clark and Doo-Sabin (1978), focused on quad meshes.

  6. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art, 2D computer graphics, 3D computer graphics, stop motion, and cut-out animation, or using techniques like rotoscoping.

  7. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    The subdivide tool splits faces and edges into smaller pieces by adding new vertices. For example, a square would be subdivided by adding one vertex in the center and one on each edge, creating four smaller squares. The extrude tool is applied to a face or a group of faces. It creates a new face of the same size and shape which is connected to ...

  8. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    Steps of forensic facial reconstruction of a mummy made in Blender by the Brazilian 3D designer Cícero Moraes. Today, 3D modeling is used in various industries like film, animation and gaming, interior design and architecture. [22] They are also used in the medical industry to create interactive representations of anatomy. [23]

  9. Flash cut - Wikipedia

    en.wikipedia.org/wiki/Flash_cut

    A flash cut, also called a flash cutover, is an immediate change in a complex system, with no phase-in period. In the United States , some telephone area codes were split or overlaid immediately, rather than being phased in with a permissive dialing period.