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  2. Microsoft Automatic Graph Layout - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Automatic_Graph...

    A modified Coffman–Graham scheduling algorithm is then used to find a layout that would fit in a given space. More detailed description of the algorithm can be found in U.S. patent 7,932,907. At some time, it did not support a wide range of different layout algorithms, unlike, for instance, GraphViz or GUESS.

  3. Graph rewriting - Wikipedia

    en.wikipedia.org/wiki/Graph_rewriting

    GrGen.NET, the graph rewrite generator, a graph transformation tool emitting C#-code or .NET-assemblies. GROOVE, a Java-based tool set for editing graphs and graph transformation rules, exploring the state spaces of graph grammars, and model checking those state spaces; can also be used as a graph transformation engine.

  4. Force-directed graph drawing - Wikipedia

    en.wikipedia.org/wiki/Force-directed_graph_drawing

    Force-directed graph drawing algorithms assign forces among the set of edges and the set of nodes of a graph drawing.Typically, spring-like attractive forces based on Hooke's law are used to attract pairs of endpoints of the graph's edges towards each other, while simultaneously repulsive forces like those of electrically charged particles based on Coulomb's law are used to separate all pairs ...

  5. Graph traversal - Wikipedia

    en.wikipedia.org/wiki/Graph_traversal

    For general graphs, the best known algorithms for both undirected and directed graphs is a simple greedy algorithm: In the undirected case, the greedy tour is at most O(ln n)-times longer than an optimal tour. [1] The best lower bound known for any deterministic online algorithm is 10/3. [2]

  6. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    A common example of a graph-based pathfinding algorithm is Dijkstra's algorithm. [3] This algorithm begins with a start node and an "open set" of candidate nodes. At each step, the node in the open set with the lowest distance from the start is examined.

  7. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  8. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    3D version of Prim's algorithm. Vertical layers are labeled 1 through 4 from bottom to top. Stairs up are indicated with "/"; stairs down with "\", and stairs up-and-down with "x". Source code is included with the image description. Other algorithms exist that require only enough memory to store one line of a 2D maze or one plane of a 3D maze.

  9. Category:Graph algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Graph_algorithms

    Download QR code; Print/export ... Graph algorithms solve problems related to graph ... Parallel single-source shortest path algorithm; Path-based strong component ...