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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    The IEEE standard stores the sign, exponent, and significand in separate fields of a floating point word, each of which has a fixed width (number of bits). The two most commonly used levels of precision for floating-point numbers are single precision and double precision.

  3. C date and time functions - Wikipedia

    en.wikipedia.org/wiki/C_date_and_time_functions

    computes the difference in seconds between two time_t values time: returns the current time of the system as a time_t value, number of seconds, (which is usually time since an epoch, typically the Unix epoch). The value of the epoch is operating system dependent; 1900 and 1970 are often used. See RFC 868. clock

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  5. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even.

  6. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    [2] In C++, the C++20 revision adds the spaceship operator <=>, which returns a value that encodes whether the 2 values are equal, less, greater, or unordered and can return different types depending on the strictness of the comparison. [3] The name's origin is due to it reminding Randal L. Schwartz of the spaceship in an HP BASIC Star Trek ...

  7. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    A general solution to this is to use a double-length CAS (DCAS). E.g., on a 32-bit system, a 64-bit CAS can be used. The second half is used to hold a counter. The compare part of the operation compares the previously read value of the pointer and the counter, with the current pointer and counter. If they match, the swap occurs - the new value ...

  8. List of arbitrary-precision arithmetic software - Wikipedia

    en.wikipedia.org/wiki/List_of_arbitrary...

    Programming languages that support arbitrary precision computations, either built-in, or in the standard library of the language: Ada: the upcoming Ada 202x revision adds the Ada.Numerics.Big_Numbers.Big_Integers and Ada.Numerics.Big_Numbers.Big_Reals packages to the standard library, providing arbitrary precision integers and real numbers.

  9. Double compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Double_compare-and-swap

    Double compare-and-swap (DCAS or CAS2) is an atomic primitive proposed to support certain concurrent programming techniques. DCAS takes two not necessarily contiguous memory locations and writes new values into them only if they match pre-supplied "expected" values; as such, it is an extension of the much more popular compare-and-swap (CAS ...