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When a non-scalar quaternion is viewed as the quotient of two vectors, then the axis of the quaternion is a unit vector perpendicular to the plane of the two vectors in this original quotient, in a direction specified by the right hand rule. [59] The angle is the angle between the two vectors. In symbols, =.
Angular distance or angular separation is the measure of the angle between the orientation of two straight lines, rays, or vectors in three-dimensional space, or the central angle subtended by the radii through two points on a sphere.
The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Thus, a ⋅ b = | a | | b | cos θ {\displaystyle \mathbf {a} \cdot \mathbf {b} =|\mathbf {a} |\,|\mathbf {b} |\cos \theta } Alternatively, it is defined as the product of the projection of ...
Relevant is the distinction between polar and axial vectors in vector algebra, which is natural in geometric algebra as the distinction between vectors and bivectors (elements of grade two). The I {\displaystyle I} here is a unit pseudoscalar of Euclidean 3-space, which establishes a duality between the vectors and the bivectors, and is named ...
The scalar projection is defined as [2] = ‖ ‖ = ^ where the operator ⋅ denotes a dot product, ‖a‖ is the length of a, and θ is the angle between a and b. The scalar projection is equal in absolute value to the length of the vector projection, with a minus sign if the direction of the projection is opposite to the direction of b ...
Parallel transport of a vector around a closed loop (from A to N to B and back to A) on the sphere. The angle by which it twists, , is proportional to the area inside the loop. In differential geometry, parallel transport (or parallel translation [a]) is a way of transporting geometrical data along smooth curves in a manifold.
The dot product of two unit vectors behaves just oppositely: it is zero when the unit vectors are perpendicular and 1 if the unit vectors are parallel. Unit vectors enable two convenient identities: the dot product of two unit vectors yields the cosine (which may be positive or negative) of the angle between the two unit vectors.
Tait–Bryan angles. z-y′-x″ sequence (intrinsic rotations; N coincides with y’). The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. Similarly for Euler angles, we use the Tait Bryan angles (in terms of flight dynamics): Heading – : rotation about the Z-axis