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  2. Student engagement - Wikipedia

    en.wikipedia.org/wiki/Student_engagement

    Student engagement occurs when "students make a psychological investment in learning. They try hard to learn what school offers. They take pride not simply in earning the formal indicators of success (grades and qualifications), but in understanding the material and incorporating or internalizing it in their lives."

  3. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    3D models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D ...

  4. Student development theories - Wikipedia

    en.wikipedia.org/wiki/Student_development_theories

    Student development process models. Student development process models can be divided into abstract and practical. There are dozens of theories falling into these five families. Among the most known are: [7] Arthur W. Chickering's theory of identity development; William G. Perry's cognitive theory of student development

  5. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    3D reconstruction from multiple images is the creation of three-dimensional models from a set of images. It is the reverse process of obtaining 2D images from 3D scenes. The essence of an image is a projection from a 3D scene onto a 2D plane, during which process the depth is lost.

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    These examples involve the use of game elements such as points, badges and leaderboards to motivate behavioural changes and track those changes in online platforms. The gamification of learning is related to these popular initiatives, but specifically focuses on the use of game elements to facilitate student engagement and motivation to learn.

  7. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Student groups may determine their projects, and in so doing, they engage student voice by encouraging students to take full responsibility for their learning. When students use technology as a tool to communicate with others, they take on an active role vs. a passive role of transmitting the information by a teacher, a book, or broadcast.

  8. A Computer Animated Hand - Wikipedia

    en.wikipedia.org/wiki/A_Computer_Animated_Hand

    The model was digitized from the data and laboriously animated in a three-dimensional animation program that Catmull wrote. The hand animation consists of three sequences, all rotating. The first is the data output of the hand (now called vertices) connected by lines (now called edges) but not filled with faces .

  9. National Survey of Student Engagement - Wikipedia

    en.wikipedia.org/wiki/National_Survey_of_Student...

    The National Survey of Student Engagement (NSSE, pronounced: nessie) is a survey mechanism used to measure the level of student participation at universities and colleges in Canada and the United States as it relates to learning and engagement. [1] The results of the survey help administrators and professors to assess their students' student ...