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Entertainment Weekly named Asteroids one of the top ten games for the Atari 2600 in 2013. [40] It was added to the Museum of Modern Art's collection of video games. [41] In 2021, The Guardian listed Asteroids as the second greatest video game of the 1970s, just below Galaxian (1979). [42]
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It is a direct descendant of the original Asteroids, with asteroids replaced by colorful geometric shapes like cubes, diamonds, and spinning pinwheels. Space Duel is the first and only multiplayer vector game by Atari. When Asteroids Deluxe did not sell well, this game was taken off the shelf and released to moderate success.
The Asteroids Deluxe arcade machine is a vector game, with graphics consisting entirely of lines drawn on a vector monitor, which Atari described as "QuadraScan".The key hardware consists of a 1.5 MHz MOS 6502A CPU, which executes the game program, and the Digital Vector Generator (DVG), the first vector processing circuitry developed by Atari.
Blasteroids is the third official sequel to the 1979 multidirectional shooter video game, Asteroids. It was developed by Atari Games and released in arcades in 1987. [3] Unlike the previous games, Blasteroids uses raster graphics instead of vector graphics, and has power-ups and a boss. The game was based in The United States.
Planetoids is a clone of Atari, Inc.'s Asteroids arcade game published by Adventure International for the Apple II in 1980 and TRS-80 in 1981. Each was originally an independently sold game, neither of which was titled Planetoids. The Apple II version, programmed by Marc Goodman, was published as Asteroid. [1]
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Super Asteroids & Missile Command (also known as Super Asteroids and Super Missile Command) is an Atari Lynx video game released by Atari in 1995. It combines the classic video games Asteroids and Missile Command into a single game cartridge. It was the final game released by Atari for the Lynx handheld.