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  2. MUSIC (algorithm) - Wikipedia

    en.wikipedia.org/wiki/MUSIC_(algorithm)

    MUSIC is a generalization of Pisarenko's method, and it reduces to Pisarenko's method when = +. In Pisarenko's method, only a single eigenvector is used to form the denominator of the frequency estimation function; and the eigenvector is interpreted as a set of autoregressive coefficients, whose zeros can be found analytically or with ...

  3. Algorithmic composition - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_composition

    Algorithmic composition is the technique of using algorithms to create music.. Algorithms (or, at the very least, formal sets of rules) have been used to compose music for centuries; the procedures used to plot voice-leading in Western counterpoint, for example, can often be reduced to algorithmic determinacy.

  4. List of music software - Wikipedia

    en.wikipedia.org/wiki/List_of_music_software

    This section only includes software, not services. For services programs like Spotify, Pandora, Prime Music, etc. see Comparison of on-demand streaming music services. Likewise, list includes music RSS apps, widgets and software, but for a list of actual feeds, see Comparison of feed aggregators.

  5. Computer music - Wikipedia

    en.wikipedia.org/wiki/Computer_music

    Computer music systems and approaches are now ubiquitous, and so firmly embedded in the process of creating music that we hardly give them a second thought: computer-based synthesizers, digital mixers, and effects units have become so commonplace that use of digital rather than analog technology to create and record music is the norm, rather ...

  6. Open Sound Control - Wikipedia

    en.wikipedia.org/wiki/Open_Sound_Control

    OSC is a content format developed at CNMAT by Adrian Freed and Matt Wright comparable to XML, WDDX, or JSON. [6] It was originally intended for sharing music performance data (gestures, parameters and note sequences) between musical instruments (especially electronic musical instruments such as synthesizers), computers, and other multimedia devices.

  7. Computational musicology - Wikipedia

    en.wikipedia.org/wiki/Computational_musicology

    Examples of this branch of research would include digitizing scores ranging from 15th Century neumenal notation to contemporary Western music notation. Like sheet music data, symbolic data refers to musical notation in a digital format, but symbolic data is not human readable and is encoded in order to be parsed by a computer.

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  9. Constant-Q transform - Wikipedia

    en.wikipedia.org/wiki/Constant-Q_transform

    In mathematics and signal processing, the constant-Q transform and variable-Q transform, simply known as CQT and VQT, transforms a data series to the frequency domain. It is related to the Fourier transform [1] and very closely related to the complex Morlet wavelet transform. [2] Its design is suited for musical representation.