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  2. PlayStation Camera - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Camera

    The PlayStation Camera is a motion sensor and camera accessory for the PlayStation 4 and PlayStation 5, developed by Sony Computer Entertainment. It is the successor to the PlayStation Eye for the PlayStation 3, which was released in 2007. It is also the motion sensor used to track the PlayStation VR virtual reality headset.

  3. PlayStation VR2 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR2

    Using the PS5 Tempest 3D AudioTech, the headset supports 3D audio through headphones, allowing the in-game audio to dynamically adapt to the user position and head movements. [29] Additionally, the headset has a cooling system that incorporates a duct and a small fan to cool the onboard IC chip. [30]

  4. PlayStation VR - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR

    In certain games and demos for the VR, the player wearing the headset acts separately from other players without the headset. The PlayStation VR system can output a picture to both the PlayStation VR headset and a television simultaneously, with the television either mirroring the picture displayed on the headset, or displaying a separate image ...

  5. Valve rolls out PS5 controller support to all Steam users

    www.aol.com/news/valve-ps-5-controller-support...

    All Steam gamers can now play titles that use the platform’s Input API with PS5’s DualSense controller. It started by adding initial compatibility on PS5’s launch day and then rolling out ...

  6. PlayStation Eye - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Eye

    The camera features a two-setting adjustable fixed-focus zoom lens. Selected manually by rotating the lens barrel, the PlayStation Eye can be set to a 56 ° field of view (red dot) similar to that of the EyeToy, [ 11 ] for close-up framing in chat applications, or a 75° field of view (blue dot) for long-shot framing in interactive physical ...

  7. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]

  8. VirtualLink - Wikipedia

    en.wikipedia.org/wiki/VirtualLink

    In VirtualLink mode, there were six high-speed lanes active in the USB-C connector and cable: four lanes transmit four DisplayPort HBR 3 video streams from the PC to the headset while two lanes implement a bidirectional USB 3.1 Gen 2 channel between the PC and the headset. Unlike the classic DisplayPort USB-C alternate mode, VirtualLink has no ...

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