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  2. Autcraft - Wikipedia

    en.wikipedia.org/wiki/Autcraft

    It was founded by Stuart Duncan, a web developer in Timmins, Canada whose son is diagnosed with autism, and is known in-game as AutismFather. [ 3 ] [ 4 ] Autcraft was created so such children could play their favourite game with others without facing the threat of bullying and discrimination .

  3. Diana Seach - Wikipedia

    en.wikipedia.org/wiki/Diana_Seach

    Seach established the smile: Interactive Play for Children with Autism programme in 2000. She taught in special education for twenty years. She has worked at the University of Chichester as a part-time senior lecturer for 12 years. She was the founder of the Southdowns Support Group for families of children with autism.

  4. Intensive interaction - Wikipedia

    en.wikipedia.org/wiki/Intensive_interaction

    Intensive Interaction was developed by teachers Dave Hewett [4] and Melanie Nind [5] at Harperbury Hospital School in Southern England during the 1980s. [6] [7] The development of the approach came about as a result of practitioners exploring teaching approaches that moved away from the then current dominance of behavioural psychology.

  5. The Super Bowl can be super stimulating. The NFL is giving ...

    www.aol.com/lifestyle/super-bowl-super...

    The Eagles Autism Foundation partnered with the NFL to make the event accessible to fans with sensory differences. ... bubble walls and an interactive Eagles football field made with Lego ...

  6. Amy (video game) - Wikipedia

    en.wikipedia.org/wiki/Amy_(video_game)

    Amy is a survival horror stealth video game, released in 2012, developed by VectorCell and published by Lexis Numérique. Amy depicts the journey of Amy, an autistic child with supernatural powers, and her protector Lana.

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