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  2. Shift JIS - Wikipedia

    en.wikipedia.org/wiki/Shift_JIS

    Shift JIS is an extension of the single-byte encoding JIS X 0201:1997, that uses unassigned code points in JIS X 0201 to encode the double-byte JIS X 0208:1997 character set. The lead bytes for the double-byte characters are "shifted" around the 64 halfwidth katakana characters in the single-byte range 0xA1 to 0xDF.

  3. ISO/IEC 8859 - Wikipedia

    en.wikipedia.org/wiki/ISO/IEC_8859

    Single-byte character sets including the parts of ISO/IEC 8859 and derivatives of them were favoured throughout the 1990s, having the advantages of being well-established and more easily implemented in software: the equation of one byte to one character is simple and adequate for most single-language applications, and there are no combining ...

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    The form used in C# and the rest of the Common Language Infrastructure is based on that in the classic Visual Basic. delegate void MouseEventHandler ( object sender , MouseEventArgs e ); public class Button : System .

  5. GBK (character encoding) - Wikipedia

    en.wikipedia.org/wiki/GBK_(character_encoding)

    A character is encoded as 1 or 2 bytes. A byte in the range 00–7F is a single byte that means the same thing as it does in ASCII. Strictly speaking, there are 95 characters and 33 control codes in this range. A byte with the high bit set indicates that it is the first of 2 bytes.

  6. ISO/IEC 8859-1 - Wikipedia

    en.wikipedia.org/wiki/ISO/IEC_8859-1

    The Apple Macintosh computer introduced a character encoding called Mac Roman in 1984. It was meant to be suitable for Western European desktop publishing. It is a superset of ASCII, and has most of the characters that are in ISO-8859-1 and all the extra characters from Windows-1252, but in a totally different arrangement.

  7. SBCS - Wikipedia

    en.wikipedia.org/wiki/SBCS

    SBCS, or single-byte character set, is used to refer to character encodings that use exactly one byte for each graphic character.An SBCS can accommodate a maximum of 256 symbols, and is useful for scripts that do not have many symbols or accented letters such as the Latin, Greek and Cyrillic scripts used mainly for European languages.

  8. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.

  9. Comparison of Unicode encodings - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Unicode...

    5 for an isolated case inside a run of single byte characters. For runs 2 + 2 ⁄ 3 per character plus padding to make it a whole number of bytes plus two to start and finish the run 6 2 + 2 ⁄ 3: 2–6 depending on if the byte values need to be escaped 4–6 for characters inherited from GB2312/GBK (e.g. most Chinese characters) 8 for ...