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  2. Nintendo 64 Game Pak - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_Game_Pak

    Nintendo 64 Game Pak (part number NUS-006) is the brand name of the ROM cartridges that store game data for the Nintendo 64.As with Nintendo's previous consoles, the Game Pak's design strategy was intended to achieve maximal read speed and lower console manufacturing costs through not integrating a mechanical drive, with a drawback of lower per dollar storage capacity compared to a disk.

  3. 64DD - Wikipedia

    en.wikipedia.org/wiki/64DD

    It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 11, 1999. The "64" references both the Nintendo 64 console and the 64 MB storage capacity of the disks, [4] and "DD" is short for "disk drive" or "dynamic drive". [2]

  4. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    The Nintendo 64 [b] (N64) is a home ... primarily cartridges' very fast load times in comparison to ... games began to exceed the limits of cartridge storage capacity ...

  5. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  6. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  7. Orders of magnitude (data) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude_(data)

    8 × 10 17, the storage capacity of the fictional Star Trek character Data: 10 18: exabit (Ebit) 1,000,000,000,000,000,000 bits 2 60: exbibit (Eibit) 1,152,921,504,606,846,976 bits (128 pebibytes). The storage limit using the 48-bit LBA ATA-6 standard introduced in 2002. 1.6 × 10 18 bits (200 petabytes) – total amount of printed material in ...

  8. Nintendo Game Card - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Game_Card

    The Nintendo Switch uses non-volatile flash memory technology similar to SD cards that are officially called game cards. These are distinct technologies from volatile game cartridges that are similar to RAM boards. This iteration is smaller and has a larger storage capacity than its previous versions. [11]

  9. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    The PlayStation 2 was the best-selling system of the sixth generation, selling over 160 million units, also making it the best-selling console of all time.. The PlayStation 2 [6] [7] [8] achieved sales dominance in this generation, becoming the best-selling console in history, [9] with over 160 million units sold as of November 2024. [10]